
Welcome to the Burning Isle. This Guild hall is located on a Volcanic Island and can be a treacherous place to fight. To fight here takes stratergy as it can be easy to be caught at the disadvantage on the low ground. Not forgetting the pools of lava that scatter the landscape. Getting caught up in one of these causes you some nasty negaive conditions: Burning and Cripple, both last the 3 seconds. But if you stay in the Lava they renew!

Here you can see the split levels on this island, Staying on the high ground gives you the advantages of avioding the laval pools, and of course the advantage of the high ground. But this can come at a price, the bridges are narrow and can be a choke point. But the low ground is littered with the Lava pools. However the lower ground has more space to move thus making it easier to avoid being trapped.

The flag stand is located to the Northwest of the map, between the 2 bases. There are 2 ways to the falg stand both through a pool of lava. The back of the flag stand is surrounded by high ground and can be an excellent ambush point.